AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in Netherlands Q3 2021
Analyzing the performance of the top 5 first-person games on iOS in the Netherlands during Q3 2021, including trends in weekly downloads, revenue, and active users.
The performance of the top 5 first-person games on the iOS platform in the Netherlands during the third quarter of 2021 showcases a range of trends in weekly downloads, revenue, and active users. Data for these insights come from Sensor Tower.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at around $40.8K at the end of June and experiencing a low of approximately $13.4K in early August. Weekly downloads varied, with a high of 4.0K in early August and a low of 2.1K in early September. Active users saw a general decline from 117.3K at the end of June to 96.3K by the end of September.
Minecraft maintained stable weekly revenue, ranging from $11.3K to $17.2K, with a peak in late July. Downloads were consistent, averaging around 150-200 per week. The game’s active users showed a slight downward trend from 61.2K at the end of June to 50.6K by the end of September.
Fishing Clash: Sport Simulator displayed a varied revenue pattern, peaking at approximately $6.7K in mid-September. Weekly downloads increased significantly from 58 in late June to over 900 in mid-August but then decreased to around 430 by the end of September. The number of active users rose from 1.7K at the end of June to a high of 2.3K in mid-August, before stabilizing around 1.5K by the end of September.
Choices: Stories You Play saw a peak in revenue at $4.6K in mid-July, with a notable decline to $1.2K in early September. Downloads peaked at 813 in late July but dropped to 189 in early September, before recovering slightly. Active users peaked at 24.6K in early August, declining to around 12.6K by the end of August, and then stabilizing around 15.9K by the end of September.
Cooking Madness-Kitchen Frenzy experienced an upward trend in revenue, peaking at $4.0K in early August. Downloads surged in early August to 2.3K before declining to around 1K by the end of September. Active users increased from 4.5K at the end of June to a peak of 10.2K in late August, before settling around 7.7K by the end of September.
For more detailed insights and data, visit Sensor Tower.